New studies on video games and health / Anthony S. Thomas, Editor.
Record details
- ISBN: 9781536155679
- Physical Description: x, 114 pages ; 23 cm
- Publisher: New York : Nova Science Publishers, [2019]
Content descriptions
Bibliography, etc. Note: | Includes bibliographical references and index. |
Formatted Contents Note: | The impact of virtual reality for learning and rehabilitation of persons with special needs / Ligia Maria Presumido Braccialli, Michelle Zampar Silva and Francisco Rebelo -- Developing an understanding of the psychological heath of video game players : how do their competitiveness profiles compare to non-video game players? / Karen Murphy and Glenda Andrews -- Bodily and sportive virtualization in video games : physical education and e-Sports in focus / Bruno Medeiros Roldão de Araújo. |
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Subject: | ვიდეო თამაშები. ფსიქოლოგია. ჯანმრთელობა. Video games > Health aspects. Video games > Psychological aspects. |
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Available copies
- 1 of 1 copy available at United Catalog.
Holds
- 0 current holds with 1 total copy.
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Location | Call Number / Copy Notes | Barcode | Shelving Location | Status | Due Date |
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Grigol Tsereteli Reading Hall | ნოვა-798 | 900001843930 | Stacks | Available | - |
LDR | 01684cam a2200313 i 4500 | ||
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001 | 242903 | ||
003 | GUL | ||
005 | 20210603090543.0 | ||
008 | 190917s2019 nyu b 001 0 eng | ||
010 | . | ‡a 2019303056 | |
020 | . | ‡a9781536155679 | |
080 | 0 | . | ‡a794.8: |
080 | 0 | . | ‡a159.9 |
082 | 0 | 4. | ‡a794.8 ‡223 |
245 | 1 | 0. | ‡aNew studies on video games and health / ‡cAnthony S. Thomas, Editor. |
264 | 1. | ‡aNew York : ‡bNova Science Publishers, ‡c[2019] | |
300 | . | ‡ax, 114 pages ; ‡c23 cm | |
490 | 0 | . | ‡aElectronics and telecommunications research |
504 | . | ‡aIncludes bibliographical references and index. | |
505 | 0 | . | ‡aThe impact of virtual reality for learning and rehabilitation of persons with special needs / Ligia Maria Presumido Braccialli, Michelle Zampar Silva and Francisco Rebelo -- Developing an understanding of the psychological heath of video game players : how do their competitiveness profiles compare to non-video game players? / Karen Murphy and Glenda Andrews -- Bodily and sportive virtualization in video games : physical education and e-Sports in focus / Bruno Medeiros Roldão de Araújo. |
650 | 1 | 4. | ‡aვიდეო თამაშები. |
650 | 2 | 4. | ‡aფსიქოლოგია. |
650 | 2 | 4. | ‡aჯანმრთელობა. |
650 | 0. | ‡aVideo games ‡xHealth aspects. | |
650 | 0. | ‡aVideo games ‡xPsychological aspects. | |
700 | 1 | . | ‡aThomas, Anthony S. ‡eeditor. |
910 | . | ‡aნ. ქადარია. | |
901 | . | ‡a242903 ‡b ‡c242903 ‡tbiblio |